History has it that the Mattfields and Lacoys used to feud against each other. That the land was cursed, because of it.
History also has it that such feud has been extinguished and put to rest, but there ain't no rest for the wicked and in the wild west and there ain't nothing but restless thieves and bandits on the prowl for gold, blood, and whiskey.
Black Water,
a small bayou town on the verge of nothing and nowhere, a societal nook in which civilization barely stands,
has been struck hot by a rush of new settlers; just as a gold rush, rustles feathers across the deep swamps and treacherous landscapes. Many seek riches and others... seek adventure; some just
take advantage of these lawless lands for their own personal greed.
Settings:
Old Town- Black Water
Bahma- Fort Mercer
Medic- The Trappers House
Lab- Snake Oil Salesman
Op For- Beartraps Indian tribe
New Town- Armadillo
Beaver Dam- Outlaw encampment
Old Town- Black Water
Main town for quests, a Law controlled town that is controlled by a mayor, priest, and a sheriff, an outpost for positive aligned PCs, *for key events*
The Lacoys are obsessed with the advancement of technology and industrializing the Bayou, and
mainly conflicts with outlaws.
Bahma- Fort Mercer (SPAWN POINT FOR SOLDIERS)
For our cosplayers who do soldiers, controlled by the union, will serve as an outreach for positively aligned players, mainly conflicts with Indians
Medic- The Trappers House
A decrepit shed, home to the Trapper a mysterious individual who knows these parts like the back of his hand, neutrally aligned, sees the conflict of all sides of this land.
The trapper is an eccentric character who might be crazy, whose main enemy would likely be the mayor and snake oil salesman.
Lab- Snake Oil Salesman
A slick-talking and shady individual, peddling many medicines and obscure healing techniques, comedic relief for the event, more of a chaotic evil version of the trapper.
Op For- Beartraps Indian tribe (SPAWN POINT FOR INDIANS)
A group of spiritually touched folks who dislike the industrialization and desecration of their land for wealth and riches; would invade and ambush parties along roads, probably ending up teaming up with the trapper. Against
the soldier depending on how these parties play out.
Old Town- Armadillo (SPAWN POINT FOR COWBOYS)
A lawless town with a lazy sheriff, full of corrupt lawmen, a corrupt sheriff, and its entire populace are all outlaws, those who are left anyways.
good place for bounties and poker games
Creek- Outlaw encampment
Player-driven town, a place of refuge for negatively aligned players, when a player has a bounty- that's probably where they'll be if they aren't in Armadillo
Gameplay: Players will complete quests, and bounties, and hunt for treasure in an open-world style event
Tickets are sold as separate parties
IE:
Cowboy
Indian
Each party will have different uniform restrictions and spawn points.
Uniforms: Players will be required to look the part of their roles
jeans, trousers, tunics, button-up shirts, and vests, are all approved.
Soldiers may dress in all grey and carry appropriate kit found on troops at the time (1890-1915)
NO MODERN MILITARY-STYLE CLOTHES ARE TO BE PERMITTED PAST THE GATES
Weapons: automatic weapons WILL NOT be permitted in any way unless mounted to a tripod and operated by a crank
Revolvers are the only permitted handguns
all modern plastic grips and tactical rails should be stripped and removed.
Field Supplied 1911 (x1) will be provided.
(battle royal style)
Pump shotguns and lever action rifles are permitted.
Bolt action snipers are permitted, era-appropriate optics are only allowed to be in use.
(only era-appropriate repro long style "telescope" sights, no Walmart or modern hunting scopes (no handicapping optics would make most other weapons obsolete)
All black "tactical" style furniture must be wrapped with a wood grain style wrap (cheap and makes most guns fit the scene hell of a lot better) IE:https://www.amazon.com/Wallpaper-Adhesive-Removable-Decorative-Countertop/dp/B07Q6JB3F1/ref=sr_1_15?crid=1H8TTV8D42O9L&keywords=wood+wrap+vinyl&qid=1688384122&sprefix=wood+wrap%2Caps%2C129&sr=8-15
Check out the wild west!
Open Play this Saturday. Memebers only. 11-5pm
Apply for member online!