"Escape the Rift offers intense tactical and strategic game play in a post-apocalyptic setting. Join our elite team of "Rifters" and master the art of survival in a radioactive wasteland." Use caps as currency and scavenge for marketable items on the field. No one is safe in the Rift. Last till the end to survive the storm.
A rift has torn open in the region, releasing radioactive contamination and unstable anomalies across the field. Factions are scattered and desperate, scavenging for supplies and information to survive. Radiation is spreading fast, and the only way out is to complete critical objectives before containment protocols seal the zone.
Uniforms for this game are open to any type of uniform or cosplay. Eye protection that’s Z87.1 compliant and is marked with “Z87.” We encourage you and your group to use your imagination. The Apocalypse could happen during this event so dress and pack accordingly.
Mandalorian ships act as a respawn point for mando’s...
It is the Law on Earth that all ships must launch from the Launch pad.
Mandalorians have the ability to Land their ships any where on earth.
Their Hyperdrive gives them light speed travel times.
Stem-packs are offered by the event host OP-IV during the event. Hold a stem-pack to a player's arm for 30 seconds to revive them. Players may be revived multiple times. Stem-Packs are NOT loot-able.
During Rift mode players are allowed to loot each other. If you are hit, then during your bleed out you are loot-able. Players may loot 1 cap/1 quest item or 1 player item if available. Stem-Packs are NOT loot-able. Trinity Items are loot-able granted the proper conditions apply. See Trinity item descriptions below to learn more. Elemental Smokes are considered a quest item and are loot-able one at a time. Hit players may only be looted once per death.
The Trinity is the main quest, and it is made of 3 parts to which bear this symbol. These items are lootable items. But their means of being looted may have restrictions.
These are the devices that will be marked with the Trinity symbol. 1 Dominion 3 Tranquility Field Generators are a part of the main quest. Any player can seek these items and use them against others in-game. NOTE: Images are only a rendering of the Trinity devices. You will know them by the markings on each device.
NOTE: Images are only a rendering of the Trinity devices. You will know them by the markings on each device. This shield gives the player wielding it cover from blast and 6mm fire while he/she is behind it only. If the shield gets depleted it will vibrate/flash/alarm. The shield now needs engineer repair (respawn) and its biggest downfall is that it has no immunity to blast or 6mm fire when depleted. Any hit from any weapon results in a player kill. The cost shall be 5 alloys to repair. Once the shield is depleted then the player should drop it immediately, because without full shield power the rounds taken by the shield result in the death of the one holding it. The player will find themselves in a difficult situation when they have to take the shield for repair as carrying a depleted shield means you are a bigger target. This item is loot able upon player death. The parts to assemble this tech will be in the docs below.
NOTE: Images are only a rendering of the Trinity devices. You will know them by the markings on each device. Once the armor is fused and activated; the player then becomes immune to blast and 6mm rounds. If the armor front or rear shield gets depleted then the player is now vulnerable to 6mm rounds and blasts. If the shield gets depleted it will vibrate/flash/alarm IF a player is hit with 1 depleted shield the entire armor is defective and the player must call hit and return to respawn. The armor is NOT loot-able at this point. So the player may take the armor to an engineer to fix it as it is only depleted yet still attached to their soul. It shall cost 5 Soul Stones to repair. If the armor's smoke alarm sounds the player must take the armor off within 10 sec and can not touch it for 1 hour. It is now loot able. IF the player dies while the smoke alarm is active then the player must take the armor off and is now loot able. Players may defuse the Tranquility Field Generators from the armor. The armor shall only be defused from a player's body by Broadcast. !THIS ARMOR IS STRENGTHENED BY THE SUN! The range that Dominion needs to deactivate the laser tag sensors becomes lower. Meaning someone has to get close to the TFG to affect it. !!This Armor is the only Tranquility piece that is immune to the effects of Tech 49!! The parts to assemble this tech will be in the docs below.
NOTE: Images are only a rendering of the Trinity devices. You will know them by the markings on each device. Dominion is a specialized gun that is used to shoot disabled Tranquility Armor and Shields. This gun reduces the armor and shield power. Direct sunlight reduces the effective range of Dominion. This type of tech also is a part of the key to accessing Tech 49.
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Open Play every other Saturday and Sunday. Starting April 12th, 2025. Next Open Play 9-27/28.