Signed in as:
filler@godaddy.com
Signed in as:
filler@godaddy.com
Tourniquet or Ace bandage. Players must use this method of reviving only, and only 1 revive per life. A tourniquet or Ace bandage must be applied to the left arm of the player for a proper revival.
Bleed out rule is 2 min. Players must remain where they died for a maximum of 2 min before being eligible to journey back to respawn. This bleed-out may be interrupted by a proper medical revival.
10ft. kill radius for EG67s. Only cold burning smoke grenades are allowed.
No prisoners are allowed to be taken except for Agent Lynch.
Agent Lynch's identity is unknown and can only be found by interrogation.
ON
ON (Prop Only)
Eye Pro -ANSI Z87. 1+ or MIL-PRF-31013 impact rated. Proper uniform and survival gear for large airsoft combat. Biodegradable ammo only.
Chrono and Check-in start at 8 am
A positive attitude towards players, staff, and others makes for the best experience
A red flag is a proper way to identify as a "dead man". When hit verbally yell, "HIT. HIT. HIT." and raise your hand back in forth in front of your face with your palm outward.
25ft Minimum Engagement Distance. SMGs and LMGs only! NO double trigger on this one.
The game is a Milsim game type. It takes time, effort, and teamwork to complete the objectives. Which you will have 12 hours to complete. Easy Peazy.
Objectives will be identified during the game. Your commander will brief your objectives as the CIA deems them necessary. Given the highly classified nature of the operation...Bla Bla Bla. "A need to know basis, Got it".
Commanders will be issuing missions within the game. Set up camp and find your commander for your mission.
As always Call your hits.